AI Insights · Timothy · April 2022
Top 5 Art Games on Unified Platform in Switzerland, Q1 2022
An overview of the performance of the top 5 art games in Switzerland for Q1 2022, including insights on weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 art games on a unified platform in Switzerland showcased varied performance trends. Here’s a detailed look at their metrics:
Gallery: Coloring book & decor had a mixed quarter. Weekly revenue peaked at around $1.3K in early February, but saw a general decline, ending March with approximately $706. Downloads were relatively low, starting at 431 and dropping to 60 in late February before recovering to 221 by the end of March. Active users showed a steady decline from 8.1K at the beginning of January to 5.6K in mid-March, with a slight recovery to 6.1K by the end of the quarter.
Colorfy: Coloring Book Games experienced a stable revenue trend, peaking at $1.1K in mid-February but gradually decreasing to $691 by the end of March. Downloads showed a steady decline from 333 in late December to 141 by the end of March. Active users also saw a downward trend, starting at 672 and ending the quarter at 332.
Color by Number:Coloring Games presented strong revenue growth, peaking at $1.1K in late February and maintaining around $900 towards the end of March. Downloads started high at 1.7K, dipped to 428 in late March, and recovered slightly to 600. Active users remained relatively stable, starting at 7.9K, peaking at 8.5K in early January, and ending the quarter at 5.6K.
Nonogram - Jigsaw Number Game showed significant fluctuations in revenue, starting at $701, peaking at $1.3K in early February, and ending March at $819. Downloads varied widely, starting at 290, dropping to 84 in mid-March, and ending at 97. Active users remained relatively stable, hovering around 700-800 throughout the quarter.
Pixel Art - Color by Number saw consistent performance. Revenue peaked at $1K in early January but dropped to around $500 by the end of March. Downloads started strong at 2K, dipped to 612 in late January, and rose again to 856 by the end of March. Active users remained robust, starting at 19K, with a slight drop to 13K by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.